各个角色的基本属性
缩略语: Str: Strength, 力量. Dex: Dexterity, 敏捷. Vit: Vitality, 体力. Eng: Energy, 能量. Sta: Stamina, 精力. Life: 生命 Mana: 法力 L/L: Life Per Level, 每升一级增加的生命. M/L: Mana Per Level, 每升一级增加的法力. S/L: Stamina Per Level, 每升一级增加的精力 L/V: Life Per Vitality, 每加一点Vit增加的生命. M/E: Mana Per Energy, 每加一点Eng增加的法力.
下表中的 Str,Dex,Vit,Eng,Sta,Life,Mana 都是各个角色起始的状态. =========================================================== 角色 Str Dex Vit Eng Sta Life Mana L/L M/L S/L L/V M/E --------------------------------------------------------------------------------------------------- Ama 20 25 20 15 84 50 15 2 1.5 1 3 1.5 Sor 10 25 10 35 74 40 35 1 2 1 2 2 Nec 15 25 15 25 79 45 25 1.5 2 1 2 2 Pal 25 20 25 15 89 55 15 2 1.5 1 3 1.5 Bar 30 20 25 10 92 55 10 2 1 1 4 1 Dru 15 20 25 20 84 55 20 1.5 2 1 2 2 Asn 20 20 20 25 95 50 25 2 1.5 1.25 3 1.75 ============================================================
各角色的基础命中率(Attack Rating)和防御力(Defence)
Base_Attack_Rating = Dex * 5 - 35 + To_Hit_Factor To_Hit_Factor 为: =================================== 角色 Ama Sor Nec Pal Bar Dru Asn ----------------------------------- Factor 5 -15 -10 20 20 5 15 ===================================
Base_Defence = [Dex/4] 方括号表示向下取整数. |
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